Bombo Clat
An action-packed project featuring retro-inspired character mechanics and pixel-perfect animations.
About the Game
Bombo Clat is a fast-paced 2D platformer developed in Unity for a Game Jam. The project focuses on responsive character movement and a distinct retro aesthetic, created to test rapid prototyping skills under tight deadlines.
Character Sprites
IDLE ANIMATION
JUMP MECHANICS
WALL SLIDE SHEET
What I Did
• Game Jam Development: Engineered the core 2D platforming mechanics and character controller using Unity and C#.
• Animation & Art: Hand-painted character assets and designed the core "Idle" animation from scratch using Aseprite.
• Level Engineering: Swiftly designed and implemented level structures to showcase the game's agility-focused gameplay.